POV-Ray : Newsgroups : povray.advanced-users : modulo / math funktions : Re: modulo / math funktions Server Time
29 Jul 2024 22:27:24 EDT (-0400)
  Re: modulo / math funktions  
From: Dave Dunn
Date: 30 Oct 2001 09:44:13
Message: <3BDEBCBB.6F77D350@aol.com>
Slime wrote:

> >   "How do I calculate the normal vector of an isosurface function at a
> > certain point <x,y,z>?", for example.
>
> Now *there's* a question that's been plaguing me for a while. I'll ask it
> later. =)

I'll be watching for the answer to that one myself, as it is holding up
isosurface support for POVGUI. I suspect it involves using trace...


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